Game Audio Module
A C++ audio system using miniaudio with Python bindings
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audio
AudioGroup
audio::AudioGroup Member List
This is the complete list of members for
audio::AudioGroup
, including all inherited members.
AudioGroup
(ma_engine *engine)
audio::AudioGroup
explicit
private
AudioManager
audio::AudioGroup
friend
AudioSystem
audio::AudioGroup
friend
Create
(ma_engine *engine)
audio::AudioGroup
inline
static
engine_
audio::AudioGroup
private
fade_duration_
audio::AudioGroup
private
fade_end_time_
audio::AudioGroup
private
FadeVolume
(float targetVolume, std::chrono::milliseconds duration)
audio::AudioGroup
private
GetFadeDuration
() const
audio::AudioGroup
inline
private
GetFadeEndTime
() const
audio::AudioGroup
inline
private
GetHandle
()
audio::AudioGroup
inline
private
GetStartVolume
() const
audio::AudioGroup
inline
private
GetTargetVolume
() const
audio::AudioGroup
inline
private
GetVolume
() const
audio::AudioGroup
inline
private
is_fading_
audio::AudioGroup
private
IsFading
() const
audio::AudioGroup
inline
private
SetFadingState
(bool fading)
audio::AudioGroup
inline
private
SetVolume
(float volume)
audio::AudioGroup
private
Sound
audio::AudioGroup
friend
sound_group_
audio::AudioGroup
private
start_volume_
audio::AudioGroup
private
target_volume_
audio::AudioGroup
private
volume_
audio::AudioGroup
private
~AudioGroup
()
audio::AudioGroup
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Version:
Latest (main branch)
v2.0.0
v1.0.0