Game Audio Module
A C++ audio system using miniaudio with Python bindings
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audio::AudioGroup Member List

This is the complete list of members for audio::AudioGroup, including all inherited members.

AudioGroup(ma_engine *engine)audio::AudioGroupexplicitprivate
AudioManageraudio::AudioGroupfriend
AudioSystemaudio::AudioGroupfriend
Create(ma_engine *engine)audio::AudioGroupinlinestatic
engine_audio::AudioGroupprivate
fade_duration_audio::AudioGroupprivate
fade_end_time_audio::AudioGroupprivate
FadeVolume(float targetVolume, std::chrono::milliseconds duration)audio::AudioGroupprivate
GetFadeDuration() constaudio::AudioGroupinlineprivate
GetFadeEndTime() constaudio::AudioGroupinlineprivate
GetHandle()audio::AudioGroupinlineprivate
GetStartVolume() constaudio::AudioGroupinlineprivate
GetTargetVolume() constaudio::AudioGroupinlineprivate
GetVolume() constaudio::AudioGroupinlineprivate
is_fading_audio::AudioGroupprivate
IsFading() constaudio::AudioGroupinlineprivate
SetFadingState(bool fading)audio::AudioGroupinlineprivate
SetVolume(float volume)audio::AudioGroupprivate
Soundaudio::AudioGroupfriend
sound_group_audio::AudioGroupprivate
start_volume_audio::AudioGroupprivate
target_volume_audio::AudioGroupprivate
volume_audio::AudioGroupprivate
~AudioGroup()audio::AudioGroup