| AddLayer(TrackHandle track, const string &layerName, const string &filepath, GroupHandle group=GroupHandle::Invalid()) | audio::AudioManager | |
| audio_system_ | audio::AudioManager | private |
| AudioManager() | audio::AudioManager | private |
| AudioManager(const AudioManager &)=delete | audio::AudioManager | private |
| CreateGroup() | audio::AudioManager | |
| CreateTrack() | audio::AudioManager | |
| DestroyGroup(GroupHandle group) | audio::AudioManager | |
| DestroySound(SoundHandle sound) | audio::AudioManager | |
| DestroyTrack(TrackHandle track) | audio::AudioManager | |
| EnsureInitialized() const | audio::AudioManager | private |
| FadeGroup(GroupHandle group, float targetVolume, std::chrono::milliseconds duration) | audio::AudioManager | |
| FadeLayer(TrackHandle track, const string &layerName, float targetVolume, std::chrono::milliseconds duration) | audio::AudioManager | |
| folder_sounds_ | audio::AudioManager | private |
| GetGroupVolume(GroupHandle group) const | audio::AudioManager | |
| GetInstance() | audio::AudioManager | static |
| GetListenerDirection(uint32_t listenerIndex=0) const | audio::AudioManager | |
| GetListenerPosition(uint32_t listenerIndex=0) const | audio::AudioManager | |
| GetListenerUp(uint32_t listenerIndex=0) const | audio::AudioManager | |
| GetLogLevel() | audio::AudioManager | static |
| GetMasterVolume() const | audio::AudioManager | |
| GetSoundMaxDistance(SoundHandle sound) const | audio::AudioManager | |
| GetSoundMinDistance(SoundHandle sound) const | audio::AudioManager | |
| GetSoundPosition(SoundHandle sound) const | audio::AudioManager | |
| GetSoundRolloff(SoundHandle sound) const | audio::AudioManager | |
| groups_ | audio::AudioManager | private |
| Initialize() | audio::AudioManager | |
| IsInitialized() const | audio::AudioManager | inline |
| IsSoundPlaying(SoundHandle sound) const | audio::AudioManager | |
| IsSoundSpatializationEnabled(SoundHandle sound) const | audio::AudioManager | |
| LoadSound(const string &filepath) | audio::AudioManager | |
| LoadSound(const string &filepath, GroupHandle group) | audio::AudioManager | |
| next_group_handle_ | audio::AudioManager | private |
| next_sound_handle_ | audio::AudioManager | private |
| next_track_handle_ | audio::AudioManager | private |
| NextGroupHandle() | audio::AudioManager | inlineprivate |
| NextSoundHandle() | audio::AudioManager | inlineprivate |
| NextTrackHandle() | audio::AudioManager | inlineprivate |
| operator=(const AudioManager &)=delete | audio::AudioManager | private |
| PlayRandomSoundFromFolder(const string &folderPath, GroupHandle group=GroupHandle::Invalid()) | audio::AudioManager | |
| PlaySound(SoundHandle sound) | audio::AudioManager | |
| PlaySound(SoundHandle sound, const Vec3 &position) | audio::AudioManager | |
| PlayTrack(TrackHandle track) | audio::AudioManager | |
| RemoveLayer(TrackHandle track, const string &layerName) | audio::AudioManager | |
| resource_mutex_ | audio::AudioManager | mutableprivate |
| rng_ | audio::AudioManager | private |
| running_ | audio::AudioManager | private |
| SetGroupVolume(GroupHandle group, float volume) | audio::AudioManager | |
| SetLayerVolume(TrackHandle track, const string &layerName, float volume) | audio::AudioManager | |
| SetListenerDirection(const Vec3 &direction, uint32_t listenerIndex=0) | audio::AudioManager | |
| SetListenerPosition(const Vec3 &position, uint32_t listenerIndex=0) | audio::AudioManager | |
| SetListenerUp(const Vec3 &up, uint32_t listenerIndex=0) | audio::AudioManager | |
| SetLogLevel(LogLevel level) | audio::AudioManager | static |
| SetMasterVolume(float volume) | audio::AudioManager | |
| SetSoundLooping(SoundHandle sound, bool should_loop) | audio::AudioManager | |
| SetSoundMaxDistance(SoundHandle sound, float maxDistance) | audio::AudioManager | |
| SetSoundMinDistance(SoundHandle sound, float minDistance) | audio::AudioManager | |
| SetSoundPitch(SoundHandle sound, float pitch) | audio::AudioManager | |
| SetSoundPosition(SoundHandle sound, const Vec3 &position) | audio::AudioManager | |
| SetSoundRolloff(SoundHandle sound, float rolloff) | audio::AudioManager | |
| SetSoundSpatializationEnabled(SoundHandle sound, bool enabled) | audio::AudioManager | |
| SetSoundVolume(SoundHandle sound, float volume) | audio::AudioManager | |
| Shutdown() | audio::AudioManager | |
| sounds_ | audio::AudioManager | private |
| StopSound(SoundHandle sound) | audio::AudioManager | |
| StopTrack(TrackHandle track) | audio::AudioManager | |
| tracks_ | audio::AudioManager | private |
| update_thread_ | audio::AudioManager | private |
| ~AudioManager() | audio::AudioManager | private |