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Game Audio Module
A C++ audio system using miniaudio with Python bindings
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This is the complete list of members for audio::AudioSession, including all inherited members.
| AudioSession() | audio::AudioSession | |
| AudioSession(const AudioSession &)=delete | audio::AudioSession | |
| AudioSession(AudioSession &&)=delete | audio::AudioSession | |
| Close() | audio::AudioSession | |
| operator=(const AudioSession &)=delete | audio::AudioSession | |
| operator=(AudioSession &&)=delete | audio::AudioSession | |
| owns_init_ | audio::AudioSession | private |
| ~AudioSession() | audio::AudioSession |