Game Audio Module
A C++ audio system using miniaudio with Python bindings
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audio
AudioSystem
audio::AudioSystem Member List
This is the complete list of members for
audio::AudioSystem
, including all inherited members.
AudioSystem
()
audio::AudioSystem
cached_listener_direction_
audio::AudioSystem
mutable
private
cached_listener_position_
audio::AudioSystem
mutable
private
cached_listener_up_
audio::AudioSystem
mutable
private
CreateGroup
()
audio::AudioSystem
CreateSound
(const std::string &filepath, AudioGroup *group=nullptr)
audio::AudioSystem
engine_
audio::AudioSystem
private
GetEngine
()
audio::AudioSystem
inline
GetListenerDirection
(ma_uint32 listenerIndex=0) const
audio::AudioSystem
GetListenerPosition
(ma_uint32 listenerIndex=0) const
audio::AudioSystem
GetListenerUp
(ma_uint32 listenerIndex=0) const
audio::AudioSystem
GetMasterVolume
() const
audio::AudioSystem
inline
listener_state_dirty_
audio::AudioSystem
mutable
private
master_volume_
audio::AudioSystem
private
SetListenerDirection
(const Vec3 &direction, ma_uint32 listenerIndex=0)
audio::AudioSystem
SetListenerPosition
(const Vec3 &position, ma_uint32 listenerIndex=0)
audio::AudioSystem
SetListenerUp
(const Vec3 &up, ma_uint32 listenerIndex=0)
audio::AudioSystem
SetMasterVolume
(float volume)
audio::AudioSystem
~AudioSystem
()
audio::AudioSystem
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v2.0.0
v1.0.0