Game Audio Module
A C++ audio system using miniaudio with Python bindings
Loading...
Searching...
No Matches
audio::RandomSoundContainer Member List

This is the complete list of members for audio::RandomSoundContainer, including all inherited members.

AddSound(const std::string &filepath)audio::RandomSoundContainer
config_audio::RandomSoundContainerprivate
GetName() constaudio::RandomSoundContainerinline
GetRandomSound() constaudio::RandomSoundContainer
GetSoundCount() constaudio::RandomSoundContainerinline
last_played_audio::RandomSoundContainerprivate
LoadFromFolder(const std::string &folderPath)audio::RandomSoundContainer
name_audio::RandomSoundContainerprivate
Play()audio::RandomSoundContainer
PlayWithVolume(float volume)audio::RandomSoundContainer
RandomSoundContainer(const std::string &name, const RandomSoundContainerConfig &config={})audio::RandomSoundContainer
rng_audio::RandomSoundContainerprivate
SelectRandomSound()audio::RandomSoundContainerprivate
SetAvoidRepeat(bool avoid)audio::RandomSoundContainer
SetPitchRange(float minPitch, float maxPitch)audio::RandomSoundContainer
sounds_audio::RandomSoundContainerprivate
StopAll()audio::RandomSoundContainer
~RandomSoundContainer()audio::RandomSoundContainer