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Game Audio Module
A C++ audio system using miniaudio with Python bindings
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This is the complete list of members for audio::Vec3, including all inherited members.
| Distance(const Vec3 &other) const | audio::Vec3 | inline |
| DistanceSquared(const Vec3 &other) const | audio::Vec3 | inline |
| Length() const | audio::Vec3 | inline |
| LengthSquared() const | audio::Vec3 | inline |
| Normalize() | audio::Vec3 | inline |
| Normalized() const | audio::Vec3 | inline |
| operator!=(const Vec3 &other) const | audio::Vec3 | inline |
| operator*(float scalar) const | audio::Vec3 | inline |
| operator*=(float scalar) | audio::Vec3 | inline |
| operator+(const Vec3 &other) const | audio::Vec3 | inline |
| operator+=(const Vec3 &other) | audio::Vec3 | inline |
| operator-(const Vec3 &other) const | audio::Vec3 | inline |
| operator-=(const Vec3 &other) | audio::Vec3 | inline |
| operator/(float scalar) const | audio::Vec3 | inline |
| operator/=(float scalar) | audio::Vec3 | inline |
| operator==(const Vec3 &other) const | audio::Vec3 | inline |
| Vec3() | audio::Vec3 | inline |
| Vec3(float x, float y, float z) | audio::Vec3 | inline |
| x | audio::Vec3 | |
| y | audio::Vec3 | |
| z | audio::Vec3 |