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Game Audio Module
A C++ audio system using miniaudio with Python bindings
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Definition of the AudioTrack class for layered music. More...
#include <string>#include <unordered_map>#include <memory>#include <chrono>Go to the source code of this file.
Classes | |
| class | audio::AudioTrack |
| Manages a collection of synchronized audio layers. More... | |
| struct | audio::AudioTrack::Layer |
| Represents a single audio layer within a track. More... | |
Namespaces | |
| namespace | audio |
Definition of the AudioTrack class for layered music.