Game Audio Module
A C++ audio system using miniaudio with Python bindings
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src Directory Reference

Files

 audio_group.cpp
 
 audio_group.h
 Definition of the AudioGroup class for grouped audio control.
 
 audio_manager.cpp
 
 audio_manager.h
 Main interface for the audio system.
 
 audio_session.cpp
 
 audio_session.h
 RAII helper for initializing and shutting down the audio system.
 
 audio_system.cpp
 
 audio_system.h
 Definition of the AudioSystem class for low-level audio operations.
 
 audio_track.cpp
 
 audio_track.h
 Definition of the AudioTrack class for layered music.
 
 logging.cpp
 
 logging.h
 
 random_sound_container.cpp
 
 random_sound_container.h
 
 sound.cpp
 
 sound.h
 Definition of the Sound class for individual audio file playback.
 
 vec3.h
 3D vector class for spatial audio positioning