Game Audio Module
A C++ audio system using miniaudio with Python bindings
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Public Member Functions | List of all members
audio::NotInitializedException Class Reference

Exception thrown when the audio system is not initialized. More...

#include <audio_manager.h>

Inheritance diagram for audio::NotInitializedException:
audio::AudioException

Public Member Functions

 NotInitializedException (const std::string &message)
 
- Public Member Functions inherited from audio::AudioException
 AudioException (const std::string &message)
 

Detailed Description

Exception thrown when the audio system is not initialized.

Constructor & Destructor Documentation

◆ NotInitializedException()

audio::NotInitializedException::NotInitializedException ( const std::string &  message)
inlineexplicit

The documentation for this class was generated from the following file: