Game Audio Module
A C++ audio system using miniaudio with Python bindings
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Classes | Namespaces
random_sound_container.h File Reference
#include <vector>
#include <string>
#include <random>
#include "audio_manager.h"

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Classes

class  audio::RandomSoundContainer
 Container for playing randomized sounds with pitch variation. More...
 
struct  audio::RandomSoundContainerConfig
 Configuration for a random sound container. More...
 

Namespaces

namespace  audio