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Game Audio Module
A C++ audio system using miniaudio with Python bindings
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Go to the source code of this file.
Classes | |
| class | audio::RandomSoundContainer |
| Container for playing randomized sounds with pitch variation. More... | |
| struct | audio::RandomSoundContainerConfig |
| Configuration for a random sound container. More... | |
Namespaces | |
| namespace | audio |