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Game Audio Module
A C++ audio system using miniaudio with Python bindings
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Definition of the Sound class for individual audio file playback. More...
#include "miniaudio/miniaudio.h"#include "vec3.h"#include <memory>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| class | audio::Sound |
| Represents an audio file that can be played multiple times simultaneously. More... | |
| struct | audio::SoundInstance |
| Represents a single instance of a playing sound. More... | |
Namespaces | |
| namespace | audio |
Definition of the Sound class for individual audio file playback.