Game Audio Module
A C++ audio system using miniaudio with Python bindings
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Classes | Namespaces
sound.h File Reference

Definition of the Sound class for individual audio file playback. More...

#include "miniaudio/miniaudio.h"
#include "vec3.h"
#include <memory>
#include <string>
#include <vector>

Go to the source code of this file.

Classes

class  audio::Sound
 Represents an audio file that can be played multiple times simultaneously. More...
 
struct  audio::SoundInstance
 Represents a single instance of a playing sound. More...
 

Namespaces

namespace  audio
 

Detailed Description

Definition of the Sound class for individual audio file playback.