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Game Audio Module
A C++ audio system using miniaudio with Python bindings
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RAII helper for initializing and shutting down the audio system. More...
#include "audio_manager.h"Go to the source code of this file.
Classes | |
| class | audio::AudioSession |
| RAII wrapper that initializes audio on construction and shuts down on destruction. More... | |
Namespaces | |
| namespace | audio |
RAII helper for initializing and shutting down the audio system.